Razizadeh, Ali. (1405). Cybernetic semiotics in interactive digital narratives: Toward a semiotic framework for meaning-making in cyberspace with Detroit: Become Human as a case study. , 10(2), 513-534. doi: 10.22059/jcss.2025.406313.1198
Ali Razizadeh. "Cybernetic semiotics in interactive digital narratives: Toward a semiotic framework for meaning-making in cyberspace with Detroit: Become Human as a case study". , 10, 2, 1405, 513-534. doi: 10.22059/jcss.2025.406313.1198
Razizadeh, Ali. (1405). 'Cybernetic semiotics in interactive digital narratives: Toward a semiotic framework for meaning-making in cyberspace with Detroit: Become Human as a case study', , 10(2), pp. 513-534. doi: 10.22059/jcss.2025.406313.1198
Razizadeh, Ali. Cybernetic semiotics in interactive digital narratives: Toward a semiotic framework for meaning-making in cyberspace with Detroit: Become Human as a case study. , 1405; 10(2): 513-534. doi: 10.22059/jcss.2025.406313.1198





سامانه مدیریت نشریات علمی. قدرت گرفته از سیناوب